I’ve been taking notes at some of the GDC lectures, and when I get a chance I’ll be turning them into posts of some sort (writing things of that scale on the blackberry and without a preview cycle is not a thrilling prospect).

So far I’ve been to, among other fun stuff, three presentations on prototyping and experimentation: a great talk by the Kyles from the Experimental Gameplay Project, an excellent exposition by Chris Hecker and Chaim Gingold from the Spore team, and a decent post-mortemish thing about the Civ4 iterative development process.

It’s been pretty timely for me, as I’ve been thinking a lot lately about how to make Firefox and our platform more amenable to quick experimentation — both for things like extensions and web applications. Much more about that later, but it’s been very energizing and I think GDC will make a substantial, if indirect, contribution to my work this coming year. [tags]gdc, mozilla, software development[/tags]

one comment to “Prototyping”

  1. entered 24 March 2006 @ 4:22 am

    Well, writing on Blackberry is not a great fun. You can find ond GamePlay Project: “The top 5 competitors will get an interview with THQ’s Heavy Iron studio, one of which will be selected for a paid summer internship” That sounds really interesting.